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NPC Generator

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Advanced [show]


Roywyn Beren, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. Her skin is fair and her fingers are delicate and long. She wears her silver hair down. Her fierce amber eyes like to dwell on things.

Personality: Eccentric and domineering, Roywyn will drive conversation. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture.

Ideals: Extrovert, Optimist, Gifted. Bonds: Criminal record. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Roywyn Beren, Female Gnome Cleric 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)8 (-1) 11 (+0)7 (-2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elysande Elton, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears skinny pants and wears a grey and brown robe with the hood down. She has styled her white hair well, parting it to the right. She has gleaming, smiling violet eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elysande took refuge in the ruined castle and found the beat up longsword and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Adventurer again; and expand her business

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Elysande Elton, Female Human Bard 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 150 gp.


Social Check DCs


Arara Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow, dusty cloak. She is physically well-built. She has done her best to style her brown hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: Arara wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of a Stylist, who enjoyed hunting, Arara was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against giants

Ideals: Disciplined, Philantrophist. Bonds: Nature, Adventurer, Enemies. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Arara Ilphelkiir, Female Half-Elf Rogue 3
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)11 (+0) 17 (+3)18 (+4)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Naal Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This southern man dresses in tan turtlenecks beneath a blue coat with red slacks. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Naal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Pacifist. Bonds: Poor, Immigrant, Mentor. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Naal Sylvaranth, Male Elf Warrior 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)16 (+3) 7 (-2)6 (-2)
Skills Intimidation +0
Senses Passive Perception 8
Languages Common, Elven, Terran, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs

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