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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thoradin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is cut jaggedly and amateurishly. This gray eyed easterner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Many drow want him driven away; and marry his sister to traveling adventurers

Bonds: Rich, Guardian, Nature, Family, Enemies. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Thoradin Dankil, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp.


Social Check DCs


Adrie Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has white hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Adrie grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Adrie and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Impeccable. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrie Shupe, Female Half-Elf Warrior 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Portia Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her black hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.

History: Portia was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Portia Sunmeadow, Female Halfling Rogue 11
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 73 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 10 (+0)8 (-1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: Emerald (1400 gp). Eye agate (4 gp). Blue sapphire (1400 gp). Blue sapphire (1400 gp). Black pearl (300 gp). Alexandrite (300 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Hematite (4 gp).


Social Check DCs


Antrara Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear green pants and tee shirts. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her red crest is lengthy. Her red eyes peer out from beneath her top green hat.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Antrara was born the youngest of three triplets. In her 17th year, her parents were killed by a goblins raid, leaving Antrara alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: She wants revenge against goblins.

Flaws: Racist. Bonds: Rich, In love, Family, Enemies. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Antrara Xephyrbahnor, Female Dragonborn Barbarian 5
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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