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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dee Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and is well dressed, but even with her fine clothing she looks run-down. Her black hair is slicked back into a classic pompadour. Her eyes are amber.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is lazy, self-centered, vain, and jealous.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she is content

Ideals: Artistic, Entrepeneur. Flaws: Selfish, Mundane. Bonds: Criminal record. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Dee Bigheart, Female Halfling Ranger 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 11 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Silgre Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a black poncho over her likewise colored trousers and shirt. She has wavy white hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Some 7 years later her spouse died after the birth of her son. Heartbroken, Silgre never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She has a crush on the local Servant; and she is wracked by social anxiety

Flaws: Addict, Fearful. Bonds: Nature, In love, Has a crush. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Silgre Fidget, Female Half-Orc Warrior 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Malachite (4 gp). Pink pearl (80 gp). Jet (80 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Bethrynna Holimion, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and is renowned for her bright blue dresses and hats. Her hair is black and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a font of random trivia from the lore and stories she has discovered

History: She was born several months after her father was called into army service. She found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Military, Adventurer, Religious. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Bethrynna Holimion, Female Elf Cleric 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)5 (-3) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp. Red garnet (150 gp).


Social Check DCs


Wymar Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Wymar hails from a village terrorized by drow. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and many drow want him driven away

Ideals: Joker, Entrepeneur. Flaws: PTSD, Fearful. Bonds: Enemies. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Wymar Tealeaf, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Fiery yellow corundum (800 gp). 1 Minor magic item.


Social Check DCs

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