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NPC Generator

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Advanced [show]


Thorpe Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a faded coat and loose pants complete with broad hat. He is tall, broad shouldered and powerfully built. His blonde hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Shy, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Thorpe Brushgather, Male Halfling Commoner 11
Small (2'11") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 50 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Goblin, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 160 pp. Iolite (80 gp). Rock crystal (80 gp). Brown-green garnet (150 gp). Coral (150 gp). Peridot (80 gp). Tourmaline (150 gp).


Social Check DCs


Anverth Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Anverth grew up listening to his father's many stories. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Greedy, Impulsive. Bonds: Adventurer. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Anverth Maekkelferce, Male Gnome Warlock 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red shirt with thin brown vertical stripes and black pants, and sports empty pouches on his belt. His hair is brown and curly. His blue eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the north. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Ideals: Persistence, Philantrophist. Bonds: Immigrant, Family, Job. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Stannor Warmwater, Male Halfling Expert 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 14 (+2)8 (-1)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Purah Violence, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with black lining and desert motifs. Her brown hair is still thick. Her eyes, though not visible through her cowl, are black.

Personality: She acts crazy and hedonistic. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Purah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: She wants to get laid; and marry her sister to traveling adventurers

Flaws: Hedonist. Bonds: Family, Military, Nature, Has a crush. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Purah Violence, Female Tiefling Sorcerer 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 10000 sp. Blue quartz (16 gp). Pink pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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