Kassoon
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NPC Generator

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Advanced [show]


Everard Blankley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a brown and blue robe with the hood down. His auburn hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Bather mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Poor, Family. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Everard Blankley, Male Human Warrior 9
Medium (6'5") Human, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)6 (-2) 10 (+0)13 (+1)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +1

Possessions: 1700 gp.


Social Check DCs


Joser Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He carries a battered shield and tarnished crossbow as well. His chestnut hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Joser's homeland. Joser decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Joser Smoothhands, Male Halfling Adept 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a tight fitting tan shirt and pants. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.

History: Wrenn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Poor, Immigrant. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Wrenn Folkor, Male Gnome Monk 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Sydney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac, Mundane. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Sydney, Male Human Warlock 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common, Abyssal, Gnoll, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 1700 gp. Deep blue spinel (1600 gp). Blue sapphire (400 gp). Freshwater pearl (4 gp). Deep blue spinel (1600 gp). Zircon (80 gp). Alexandrite (1600 gp). Fire opal (400 gp). Tiger eye turquoise (4 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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