Kildrak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a tight fitting grey shirt and pants. His blonde hair is still thick. His eyes are brown and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Kildrak was born on a far eastern desert where he grew up under the tutelage of his father, an expert Bowyer. He is untrained/undisciplined, which makes him dangerous.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world
Flaws: Depressed, Impulsive, Insane. Bonds: Immigrant, Adventurer. Occupation: Bowyer
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1700 sp.
Uraim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He wears a tight fitting grey shirt and pants. His white hair is kept up in a ponytail inside a deerstalker hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. Uraim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends
Ideals: Fighting. Flaws: Terse. Bonds: Religious, Nature, Adventurer. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 28 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
Roland Sheldon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Sage profession.
History: When he was but 3 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Job, Immigrant. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Mastema Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. She wears her brown hair down. She wears crescent spectacles with a black brim.
Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and to be a hunter again
Ideals: Opinionated. Flaws: Antagonistic, Addict. Bonds: Rich, Religious, Job. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 51 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Orc, Gnome, Ignan, Infernal
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 100 pp. Rhodochrosite (9 gp). Deep green spinel (120 gp). Deep blue spinel (400 gp). Banded agate (9 gp). Lapis lazuli (9 gp). Fire opal (1400 gp). Aquamarine (400 gp). Tiger eye turquoise (9 gp). Rock crystal (20 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


