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NPC Generator

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Advanced [show]


Uthemar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he is content

Ideals: Athletic, Justice, Artistic. Flaws: Mundane. Bonds: Rich, Family. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Uthemar Netyoive, Male Elf Fighter 8
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 21 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)10 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1600 gp. Rich purple corundum (1000 gp). Violet garnet (1100 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a white and green handkerchief worn on his left side. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Stannor is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Stannor does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Stannor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Stannor decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he has comitted a past crime that haunts him to this day

Flaws: Depressed. Bonds: Military, Criminal record, Family. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Stannor Fatrabbit, Male Halfling Ranger 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Breastplate. 1 Full Plate.


Social Check DCs


Hupe Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western man wears white leather gloves, a white jacket, and tight pants. His hair is chestnut and curly. His amber unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic. Flaws: Disease, Cynical, Addict. Bonds: Mentor. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Hupe Wiseacre, Male Halfling Barbarian 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Griselda Thorpe, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her left leg appears badly burned and disfigured. Her brown hair, when down, is lengthy. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born the only child of a wealthy merchant. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels threatened by others.

Ideals: Entrepeneur. Flaws: Addict, Terse, Fearful. Occupation: Engraver

Voice: French accent

Attributes [hide]

Griselda Thorpe, Female Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 43000 sp.


Social Check DCs

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