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NPC Generator

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Advanced [show]


Eberk Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" western man, he wears skinny pants and wears a grey and black robe with the hood down. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has a crush on the local Fortune-teller; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Justice. Flaws: Shy. Bonds: Mentor, Adventurer, Has a crush. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Eberk Dankil, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Bernard Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His gray eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is content; and he seems to be bored by most things

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Criminal record. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Marlee, Male Human Warrior 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Chrysoprase (50 gp).


Social Check DCs


Faral Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a violet shirt with thin black vertical stripes and green pants. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Faral was left her mother's suit of armor and trained in its use and care. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Nature, Military. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Faral Plemens, Female Half-Elf Aristocrat 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Windy Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large brown jacket. His brown fur is slicked back into a classic pompadour. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and to be a merchant again

Ideals: Justice. Flaws: Addict, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Windy Prim Posies, Male Tabaxi Adept 8
Medium (6'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 110 pp. Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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