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NPC Generator

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Advanced [show]


Bilga Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat, and carries nunchakus. She has wavy white hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She is afraid of women and trembles around them

History: Bilga was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Guardian, Poor, Adventurer. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bilga Kitchur, Female Half-Orc Aristocrat 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)6 (-2) 10 (+0)8 (-1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 300 gp. Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His red fur is kept up in a ponytail inside a Stetson hat. He has copper eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Ethereal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ethereal's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Butcher for hire.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Military, Job. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Ethereal Grass, Male Tabaxi Commoner 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 sp. Onyx (60 gp). Hematite (7 gp).


Social Check DCs


Dharg Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered longbow and tarnished spear as well. His long chestnut hair is drawn into a two foot long braid. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Dharg Camden, Male Half-Orc Bard 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)14 (+2) 11 (+0)7 (-2)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 10000 sp. Peridot (20 gp). Black pearl (600 gp). Obsidian (16 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Morkral took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He is greedy.

Ideals: Fighting, Optimist, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Morkral Hammerstone, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)6 (-2) 13 (+1)3 (-4)
Skills Acrobatics +4, History +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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