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Advanced [show]


Farideh Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green small hat and green clothes. She is portly but not overly obese. She wears a small hat to cover her moderate length red crest. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. Animals are drawn to her, and she is able to talk to them.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Farideh took refuge in the old dungeon and found the beat up hammer and armor she uses now. She was granted necromantic powers by her dying brother.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Family. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Farideh Kimbatuul, Female Dragonborn Monk 13
Medium (6'7") Dragonborn, Lawful Good (CR 13)
Armor Class 11
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Insight +5, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Habor Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered scimitar and tarnished sickle as well. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of giants; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Religious, Adventurer. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Habor Open, Male Tiefling Bard 8
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1100 gp.


Social Check DCs


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and pastel tie. He is physically well-built. His yellow fur is still thick. He has a dull look in his copper eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.

History: When he was but 5 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: He is greedy; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Sensitive. Bonds: Criminal record, Immigrant, Job, Rich. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

River Timber, Male Tabaxi Adept 8
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)11 (+0) 13 (+1)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Entrepeneur. Flaws: Insomniac, Selfish. Bonds: Poor. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Heian Amakiir, Male Elf Bard 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs

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