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NPC Generator

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Advanced [show]


Flogg Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Mortician. He has styled his black hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Flogg was born the youngest of three triplets. Cursed with a spirit at a very young age, Flogg has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Job, Family. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Flogg Berkeley, Male Half-Orc Druid 16
Medium (6'5") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 115 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Emerald (400 gp). Violet garnet (700 gp). Obsidian (4 gp). Malachite (4 gp). Citrine (50 gp). Peridot (50 gp). Blue quartz (4 gp). Aquamarine (700 gp). Onyx (50 gp). Bloodstone (50 gp). Azurite (4 gp). Azurite (4 gp). Azurite (4 gp). Chrysoprase (50 gp). Freshwater pearl (4 gp). Red garnet (150 gp).


Social Check DCs


Naal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Secretive, Fearful, Mundane. Bonds: Rich. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Naal Dalanthan, Male Elf Adept 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 4 (-3)11 (+0) 11 (+0)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 30 pp.


Social Check DCs


Vani Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this northern woman wears a worn and beaten armor. She has styled her red hair well, parting it to the left. She has violet eyes.

Personality: She dislikes all the random violence that takes place in the north. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.

History: She served in the navy to pay for her family's outstanding loans. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist, Persistence. Bonds: Military, Immigrant. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Vani Goodearth, Female Halfling Bard 16
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 67 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444332

Possessions: 6000 gp. Silver comb with moonstones (700 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (900 gp). Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (400 gp). Cloth of gold vestments (60 gp). Old masterpiece painting (900 gp).


Social Check DCs


Gale Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a simple brown robe with blue stripes complete with hood. Her fur is beige and curly. She has a dull look in her copper eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Gale took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Military. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Gale Of Dragons, Female Tabaxi Cleric 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 6 (-2)11 (+0) 7 (-2)17 (+3)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Bloodstone (20 gp). 1 Masterwork Common Melee.


Social Check DCs

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