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NPC Generator

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Advanced [show]


Philomena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. She has a very tight haircut. She has gleaming, smiling blue eyes.

Personality: Confrontational and typically high on some drug or another. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cook arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Addict, Racist. Bonds: Rich. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Philomena Strongbones, Female Halfling Expert 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)18 (+4) 4 (-3)14 (+2)
Skills Investigation +6, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling, Infernal, Gnome, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered violet stockings. He is portly but not overly obese. He wears a feathered hat to cover his moderate length golden hair. His green eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Marshal. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Marshal, Fargrim learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Fargrim Eversharp, Male Dwarf Ranger 6
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 13 (+1)7 (-2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Auran, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs


Duergath Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his morningstar always slung over his shoulder. His skin is fair and his fingers are delicate and long. His white hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Duergath Hammerstone, Male Dwarf Commoner 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)11 (+0) 13 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Breena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her black hair well, parting it to the left. Her eyes are likewise brown.

Personality: Breena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.

History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Pacifist. Bonds: Military, Adventurer. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Breena Timbers, Female Gnome Bard 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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