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NPC Generator

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Advanced [show]


Yvonne Shelley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with broad hat. Her hair is red and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Yvonne was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has worked as a Tailor like her father before her.

Motivation: Further expansion of business.

Flaws: PTSD. Bonds: Guardian, Has a crush, Adventurer, Job. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Yvonne Shelley, Female Human Druid 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Hillanot Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. She keeps her black crest in a pixie cut. Her red eyes have a joyful gleam in them most of the time.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and to share knowledge with the world

Ideals: Optimist, Gifted, Logical. Bonds: Immigrant, Rich. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Hillanot Qyxpahrgh, Female Dragonborn Expert 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 18 (+4)16 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naamah Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of longswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She keeps her long white hair kept up in a rat tail. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Naamah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was a soldier and died while she was still young. Naamah was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Military. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Naamah Blame, Female Tiefling Rogue 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)14 (+2) 12 (+1)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Darrow Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His golden hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Darrow studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Darrow Thorngage, Male Halfling Barbarian 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 120000 cp.


Social Check DCs

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