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NPC Generator

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Advanced [show]


Cask Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white fur is heavily combed to the right. He has yellow eyes and a pastel hat with a black feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: Cask was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Family, Job. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Cask Thunder, Male Tabaxi Rogue 5
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Black pearl (1400 gp). Obsidian (8 gp).


Social Check DCs


Kerkad Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a glaive. He wears a deerstalker hat to cover his moderate length red crest. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a necromancer, Kerkad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a goblins raid, leaving Kerkad alone in the world. After a stint in an orphanage, he was adopted. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Mentor, Enemies. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Kerkad Orexijandilin, Male Dragonborn Warlock 8
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 8 (-1)17 (+3)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Millicent Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is still thick. Her gray eyes peer out from beneath her broad yellow hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Millicent has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: She would like to get married and retire; and wants her loneliness to end

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive, Disease. Bonds: Has a crush. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Millicent Nagel, Female Half-Elf Adept 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 17 (+3)16 (+3)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 3000 sp. Rhodochrosite (9 gp).


Social Check DCs


Ekk Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is cut close to her head. Her eyes are blue and she is always smoking a pipe.

Personality: She can speak with the recently deceased. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends

Ideals: Gifted. Bonds: Has a crush, Adventurer, Rich, Nature. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Ekk Hadley, Female Half-Orc Paladin 4
Medium (5'8") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)7 (-2) 12 (+1)5 (-3)
Skills Persuasion -1, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs

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