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NPC Generator

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Advanced [show]


Lance Gyula, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears grey leather gloves, a grey jacket, and tight pants. His black hair is thinning but still full. His eyes are hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic, PTSD. Bonds: Slave. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Gyula, Male Human Monk 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 200 sp.


Social Check DCs


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a shield. His crest is blue and very short. He has several tiny emerald earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion

Bonds: Rich, Family, Adventurer, Slave, In love. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1300 gp. Fire opal (900 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Moss agate (14 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bimpnottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is wavy and long. She has blue eyes and a blue hat with a black feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Bimpnottin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Professionalism, Justice. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Bimpnottin Nucklestamp, Female Gnome Wizard 7
Small (3'0") Gnome, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Falkrunn Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is wavy and long. Her eyes are likewise blue.

Personality: She acts crazy and hedonistic. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her sister before her, after school she went straight into learning to become a Assassin. She now mingles about in high society.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Hedonist, Secretive, Mundane. Bonds: Rich, Job. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Falkrunn Rubyeye, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs

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