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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Bork Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears white leather gloves, a white jacket, and tight pants. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Interpreter, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Fighting, Justice. Bonds: Poor, Job, Guardian. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Bork Hamilton, Male Half-Orc Expert 6
Medium (6'8") Half-Orc, Neutral Good (CR 6)
Armor Class 8
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +5

Possessions: 6000 sp. Golden yellow topaz (400 gp). Aquamarine (400 gp).


Social Check DCs


Tree Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely pastel suit with black socks and a vest with buckled shoes and is in decent physical shape. His cinnamon fur is knotted and matted. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: Born to a Hunter, his mother struggled to pay the bills. Tree abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Adventurer, Job. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Tree Treat, Male Tabaxi Cleric 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Citrine (50 gp). Banded agate (10 gp). Smoky quartz (50 gp).


Social Check DCs


Nuraval Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length red hair. His eyes, though not visible through his cowl, are brown.

Personality: He has always had a great fascination with Half-Orc culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nuraval was born the youngest of three triplets. Through the years after Nuraval was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nuraval's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Nuraval Balderk, Male Dwarf Aristocrat 7
Medium (4'4") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Sweet Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears light armors faded through time and improper care. She keeps her beige fur in a pixie cut. Her eyes are blue and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Sweet grew up listening to her father's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Logical. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Sweet Of Claws, Female Tabaxi Warrior 9
Medium (5'3") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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