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NPC Generator

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Advanced [show]


Heather Hornsby, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy chestnut hair. She wears crescent spectacles with a black brim.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of her son.

Ideals: Logical. Bonds: Enemies, Rich, Family. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Heather Hornsby, Female Human Aristocrat 9
Medium (4'11") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 16000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Ermina Charlton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has wavy silver hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Religious. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ermina Charlton, Female Human Fighter 8
Medium (4'7") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Bucklal Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears just a red suit. His clothes are grease stained in places. His auburn hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Bucklal hails from a village terrorized by brigands. In his 16th year, his parents were killed by a brigands raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Justice. Flaws: Secretive. Bonds: Poor, Immigrant, Enemies. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Bucklal Honeypot, Male Halfling Wizard 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. Carved bone or ivory statuette (20 gp).


Social Check DCs


Leucis Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears a green deerstalker hat and green clothes. He has styled his red hair well, parting it to the left. His eyes are likewise silver.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Merchant business at a young age. When Leucis reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Seeks redemption; and to be a bellfounder again

Ideals: Disciplined. Bonds: Adventurer, Job, Military, Criminal record. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Leucis Hope, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 360 gp.


Social Check DCs

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