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Advanced [show]


Arara Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her eyes are green and catlike.

Personality: She is fixated on the number 89. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Arara lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and she wants revenge against illithids

Flaws: Insane, Antagonistic. Bonds: Family, Enemies. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Arara Suithrasas, Female Elf Bard 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Deception +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. An abacus with copper, silver and gold markers (80 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his orange fur in a pixie cut. He has yellow eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Immigrant, Nature. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Three Running, Male Tabaxi Aristocrat 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 900 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs


Finellen Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and tan robe with the hood down. She has a moderate pudge and is not very fit. She wears a deerstalker hat to cover her moderate length brown hair. She tend to wears goggles to shield her eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She pushes her goals aggressively. She is also a coward if confronted.

History: Finellen was raised in a hard working conservative environment. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. In the meantime she has taken over work as a Bather and occasionally as a mercenary.

Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern

Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer, Religious. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Finellen Battlehammer, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Zepar Failure, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his dagger. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 5 years old his parents immigrated from the north. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Zepar began to lead the lost caravan. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Bonds: Enemies, Military, Immigrant. Occupation: Painter

Voice: American accent

Attributes [hide]

Zepar Failure, Male Tiefling Paladin 13
Medium (5'8") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 100 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Carved bone or ivory statuette (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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