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NPC Generator

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Advanced [show]


Fragrant Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying white fur a little too much giving a sharp white color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Athletic, Philantrophist. Flaws: Insane, Antagonistic, Shy. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Fragrant Shore, Male Tabaxi Barbarian 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. Obsidian (7 gp). 4 Tanglefoot bags.


Social Check DCs


Geoffrey Beitz, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and brown with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His brown eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Geoffrey Beitz, Male Human Bard 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 12 (+1)6 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Peridot (80 gp). 1 Chain shirt.


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has wavy black hair. His eyes are violet and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Gerbo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gerbo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Military, Rich, Adventurer. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Gerbo Musgraben, Male Gnome Barbarian 5
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 16 (+3)18 (+4)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Antinua Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She carries with her a set of shields, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy auburn hair. Her green eyes lackadaisically let the world flow into them.

Personality: She is calm most of the time but flees social interaction. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was always a brilliant, if unscrupulous mind. Through the years after Antinua was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Antinua's father didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Shy, Antagonistic, Insane. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Antinua Firahel, Female Half-Elf Druid 9
Medium (5'7") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1300 gp.


Social Check DCs

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