Everard Rowley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hasn't been sleeping well lately.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
Ulfgar Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Ulfgar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Find a way to reverse the transformation of his brother; and he is content
Flaws: Mundane, Hedonist. Bonds: Mentor, In love, Family. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 65 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 20 (+5) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp.
Solomon Spalding, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a grey and white handkerchief worn on his right side. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.
History: Born to a Knight, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and his spouse's relatives view him with great suspicion
Flaws: Impulsive. Bonds: Job, Poor, Adventurer, Family. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Uthemar Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. His brown hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Logical. Flaws: Insomniac, Antagonistic, Disease. Bonds: Job, Military. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 23 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5
Possessions: 5000 sp. Zircon (50 gp). Moss agate (7 gp).
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