Anne Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a white mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is used to getting what she wants. In part because she is a meticulous planner.
History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A strong sense of loyalty to Tabaxi people; and further expansion of business
Ideals: Professionalism. Flaws: Shy, Racist. Bonds: Poor, Job. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 19 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 900 gp. Golden pearl (70 gp). Sardonyx (40 gp). Freshwater pearl (16 gp). Aquamarine (700 gp). Citrine (40 gp). Blue quartz (16 gp). Rose (40 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silgre Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman dresses like a well dressed Fletcher does. She wears a Stetson hat to hide her balding. Her blue eyes dart from person to person.
Personality: She is witty, but her monotone delivery comes off as unnerving She plays an instrument quite well.
History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered music. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: To be a Locksmith again; and sabotage a competitor
Ideals: Joker, Artistic. Bonds: Job, Poor, Nature. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
Possessions: 300 gp.
Kildrak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown tunic with pastel highlights, and long grey pants that bunch up around his shoes. He wears a broad hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: He wants to get laid; and he has a crush on the local blacksmith
Ideals: Disciplined. Flaws: Insomniac, Fearful. Bonds: Mentor, Job, Has a crush. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 69 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Giant, Abyssal
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azza Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a custom-built plate barding that's adorned with green lining and desert motifs. She has black hair. Her face is covered beneath a completely black helmet.
Personality: Azza speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invites people to come help in her community garden.
History: She was born blind and as such lacked many opportunities for work. Her martial abilities were realized during a raid on her village. She now spends her time doing works of charity.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Disease. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp. Aquamarine (500 gp). Deep blue spinel (500 gp).
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