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NPC Generator

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Advanced [show]


Burana Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. She has moderate length blue crest. Her eyes are a pleasant gold.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Burana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her divine abilities were realized during a raid on her village. She left for the east, certain she would find work there.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality

Ideals: Gifted, Entrepeneur. Bonds: Poor, Immigrant, Adventurer. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Burana Esstyrlynn, Female Dragonborn Paladin 5
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Obsidian (10 gp). Blue quartz (10 gp).


Social Check DCs


Mella Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has brown hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Flaws: Addict, Disease. Bonds: Immigrant. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mella Xistsrith, Female Elf Warlock 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)9 (-1) 14 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Blue quartz (11 gp).


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This western woman has the majority of her body covered in plate. Her clothes are grease stained in places. Her long golden hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Loopmottin is depressed about a lot of things. She tends to be a nihilist. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Loopmottin was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Loopmottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Depressed. Bonds: Poor, Immigrant, Adventurer. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Rogue 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: Rock crystal (50 gp). 1 Climber’s kit.


Social Check DCs


Drusilia Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears bulky yellow painted plate armor. Her silver hair, when down, is lengthy. Her violet unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.

Motivation: She wants to get laid; and she has a crush on the local healer

Flaws: Disease, Mundane. Bonds: Job, Family, Has a crush. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Drusilia Martell, Female Half-Elf Rogue 5
Medium (4'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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