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NPC Generator

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Advanced [show]


Cressel Gift, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His hair is chestnut and very short. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Philantrophist, Fighting. Bonds: Mentor, In love. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Cressel Gift, Male Tiefling Monk 17
Medium (5'6") Tiefling, Chaotic Good (CR 17)
Armor Class 9
Hit Points 74 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Persuasion +5, Survival +6
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4

Possessions: 3000 gp. Violet garnet (1100 gp). Smoky quartz (70 gp). Bloodstone (70 gp). Star rose quartz (70 gp). Malachite (4 gp). Moonstone (70 gp). White opal (1300 gp). Carnelian (70 gp). White opal (1300 gp). Tiger eye turquoise (4 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Carnelian (70 gp). Obsidian (4 gp). Moonstone (70 gp). Silver pearl (50 gp). Smoky quartz (70 gp). Sardonyx (70 gp). Deep blue spinel (1100 gp). Coral (50 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Chalcedony (70 gp). Moss agate (4 gp). Moss agate (4 gp). Coral (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Donella Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her whole body is exceptionally muscular. Her tied-back hair is golden. Her blue eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to her current location. During her travels, Donella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Donella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Donella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Shy, Disease. Bonds: Immigrant, Adventurer, Job. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Donella Fiddlefen, Female Gnome Adept 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Giant, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mardnab Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with grey highlights, and long red pants that bunch up around her shoes. She carries with her a set of shortspears on her belt, each one with a topaz on the hilt. Her black hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the south to a Healer, Mardnab learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Mardnab Umbodoben, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Jade (50 gp). Citrine (80 gp). Malachite (14 gp). 1 Minor magic item.


Social Check DCs


Scrag Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His moppish red hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Scrag was born in the north. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge

Ideals: Persistence. Flaws: PTSD. Bonds: Adventurer, Enemies. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Scrag Morton, Male Half-Orc Cleric 3
Medium (6'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2300 sp.


Social Check DCs

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