Barendd Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. He has done his best to style his silver hair to look like a famous performer. His eyes are gray and catlike.
Personality: Barendd is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Job, Religious. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Ownka Ryland, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is drawn into a tight pony tail with a clover scrunchie. She is baby faced.
Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.
History: Ownka lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Has a crush, Family. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 29 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 4 (-3) | 10 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Norton, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. He has golden hair. His blue eyes peer out from beneath his deerstalker brown hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.
Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Emotional, Fearful. Bonds: Criminal record. Occupation: Barber
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 91 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 gp. Black pearl (600 gp). 1 Minor magic item.
Nissa Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and pastel handkerchief worn on her left side. She is bristling with hidden weapons, mostly axes and monstrous two handed axes. Her silver hair is wavy and long. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.
History: Nissa was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved; and she's looking for her big break
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Criminal record, Adventurer, Poor. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 10)
Armor Class 10
Hit Points 67 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 15 (+2) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 2300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A small bag of saffron. (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!


