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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of northern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Jak Copperkettle, Male Halfling Expert 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee -2 / 1d8-4, Ranged +6 / 1d8+4, Grapple +3

Possessions: 1600 sp. 3 Alchemist’s fire. 1 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Dynamic Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His fur, while still mostly white, has prominent grey streaks. He has yellow eyes and a pastel hat with a grey feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Dynamic grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Mentor, Has a crush. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Dynamic Shore, Male Tabaxi Rogue 3
Medium (5'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs


Bertram Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Mentor. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Bertram Atherton, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Suhnae Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He has a moderate pudge and is not very fit. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 3 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has worked as a Bellfounder like his mother before him.

Motivation: Expand his business; and marry his sister to traveling adventurers

Ideals: Impeccable, Philantrophist. Bonds: Immigrant, Job, Family. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Suhnae Horner, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 6 (-2)9 (-1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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