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NPC Generator

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Advanced [show]


Markosian Fate, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her long black hair is drawn into a two foot long braid. Her eyes are red and catlike.

Personality: This woman loves singing and to teach people singing more than just about anything. She is afraid of women and trembles around them

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Markosian took refuge in the old dungeon and found the beat up lance and armor she uses now. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her absent father; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Markosian Fate, Female Tiefling Sorcerer 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 11000 sp. Red garnet (60 gp). Onyx (40 gp). Blue quartz (15 gp). Alexandrite (1100 gp). Blue quartz (15 gp). Red spinel (60 gp).


Social Check DCs


Dee Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a white poncho over her likewise colored trousers and shirt. Her white hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are blue.

Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A powerful wizard made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Dee was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud.

Flaws: Insane. Bonds: Poor, Enemies, Mentor, Adventurer. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Dee Littlefoot, Female Halfling Paladin 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 9 (-1)18 (+4)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Brandon, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to make almost anything out of random pieces of junk.

History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She was granted necromantic powers by her dying brother.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Sensitive. Bonds: Military. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Elizabeth Brandon, Female Human Bard 2
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Akra Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her red crest in a flapper bob. Her eyes are gold and catlike.

Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.

History: Born in the north to a Merchant, Akra learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: To prove her worth to the world.

Ideals: Entrepeneur, Pacifist. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Akra Lhamboldennish, Female Dragonborn Monk 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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