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NPC Generator

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Advanced [show]


Whurdred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears light armors faded through time and improper care. Her black hair is smooth and relatively long. Her violet eyes are slightly larger than normal.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Whurdred was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Flaws: Emotional. Bonds: Poor. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Whurdred Balderk, Female Dwarf Ranger 9
Medium (4'1") Dwarf, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 54 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Rosamund Cotton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. Her hair is chestnut and curly. Her brown eyes are passionate and lively.

Personality: She is very quiet and rarely speaks above a whisper. A true patriot, Rosamund would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the south to a Unemployed, Rosamund learned a great deal about her father's area of expertise. After coming to the age of reason, Rosamund took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Servant, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Shy. Bonds: Military, Job. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Rosamund Cotton, Female Human Druid 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Alchemist’s fire.


Social Check DCs


Uzza Still, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries monstrous two handed axes. She has styled her white hair well, parting it to the left. Her silver eyes dart from person to person to random spaces in the air.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a minor phobia of water and hates getting wet.

History: Uzza was born the youngest of three triplets. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uzza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Shy, Fearful. Bonds: Family. Occupation: Scribe

Voice: American accent

Attributes [hide]

Uzza Still, Female Tiefling Expert 12
Medium (6'0") Tiefling, Chaotic Good (CR 12)
Armor Class 8
Hit Points 74 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Athletics +5, Survival +6
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Orc
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +6

Possessions: 4000 gp. Silver comb with moonstones (300 gp). Black velvet mask with numerous citrines (160 gp). Cloth of gold vestments (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His fur, while still mostly gray, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. Through the years after Trail was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trail's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Hedonist, Antagonistic. Bonds: Rich, Criminal record. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Trail Grass, Male Tabaxi Commoner 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Nature +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 290 pp. Solid gold idol (300 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs

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