Adelaide Reid, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of shortspears, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her white hair is knotted and matted. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Joker. Flaws: Addict, Impulsive. Bonds: Rich. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Roge Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a red shirt with thin black vertical stripes and brown pants. He has done his best to style his chestnut hair to look like a famous performer. His green eyes lackadaisically let the world flow into them.
Personality: Roge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: To find somewhere to settle down; and he has decided he is irredeemable
Ideals: Extrovert. Flaws: Mundane. Bonds: Religious, Criminal record, Debt. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Orc, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Alain Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Rich, Job. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Beast Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries a battered flail and tarnished kukri as well. Her brown fur is kept up in a ponytail inside a Stetson hat. Her face is covered beneath a completely black helmet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born several months after her mother was called into army service. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Ideals: Fighting, Impeccable. Bonds: Family, Military. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 9000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!


