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NPC Generator

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Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Marshal uniform, and a wedding ring on his right hand. He has a long golden beard with little hanging trinkets. He has a dull look in his gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.

History: Randal was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He became a Marshal soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic, Hedonist. Bonds: Job, In love, Religious. Occupation: Marshal

Voice: French accent

Attributes [hide]

Randal Shirley, Male Human Warrior 10
Medium (5'2") Human, Chaotic Good (CR 10)
Armor Class 9
Hit Points 46 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 260 pp.


Social Check DCs


Tricking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. He has styled his white fur well, parting it to the right. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Tricking was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tricking's father didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Tricking Of Clay, Male Tabaxi Cleric 3
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 8000 cp.


Social Check DCs


Nimble Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long black fur kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Nimble Wing, Male Tabaxi Bard 11
Medium (5'11") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 28 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)9 (-1) 19 (+4)11 (+0)
Skills Acrobatics +7, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 gp.


Social Check DCs


Symma Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears blue leather gloves, a blue jacket, and tight pants, and a wedding ring on her left hand. Her golden hair is well kept. This hazel eyed southerner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Symma enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her mother raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Hedonist, PTSD. Bonds: In love, Nature. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Symma Folkor, Female Gnome Expert 9
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 40 pp. Onyx (70 gp). Moss agate (15 gp). Rose (70 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (15 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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