Tûmûg Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His black hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.
History: Tûmûg lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.
Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Family, Criminal record. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 500 sp.
Oriel Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is cut jaggedly and amateurishly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food she seems plenty friendly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Oriel was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Assassin.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Addict, Impulsive. Bonds: Job. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 1000 sp. Pink pearl (120 gp). Banded agate (5 gp). Sard (70 gp). Rose (70 gp).
Keth Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt with thin red vertical stripes and blue pants. He has a moderate pudge and is not very fit. He has brown hair. His eyes are likewise hazel.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Flaws: Racist, Antagonistic, Insane. Bonds: Family, Adventurer. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Sardonyx (50 gp).
Rosalind Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosalind grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosalind. She tends to her Sailor job now, and dutifully fulfills any obligations she has.
Motivation: She's repulsed by the PC; and she has passion for adventuring and risk
Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 6000 sp. Chalcedony (40 gp). Star rose quartz (40 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


