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NPC Generator

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Theobald Palomarez, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His blonde hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Stableman, who enjoyed hunting, Theobald was taken on many hunting expeditions. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Secretive. Bonds: Immigrant, In love, Nature, Enemies. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Theobald Palomarez, Male Human Ranger 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Fenriz Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His dark red hair is heavily combed to the left. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Fenriz was born the youngest of three triplets. A freak accident while working with his Merchant mother left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Addict, Disease. Bonds: Adventurer, Family. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Fenriz Gift, Male Tiefling Bard 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 40 gp.


Social Check DCs


Lavinia Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple red robe with white stripes complete with hood. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. Sporting a red mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: Lavinia is depressed about a lot of things. She tends to be a nihilist. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Lavinia lived on a farm with her father, near the main road leading to a nearby town. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now travels the world, in search of power and loot.

Motivation: To settle down with her crush; and she would like to get married and retire

Flaws: Depressed. Bonds: Has a crush, Adventurer, Family, Debt. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Lavinia Fastfoot, Female Halfling Barbarian 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His beige fur is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Sold as a small child to a slaver, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and dragonborn compassion

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Mentor. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Seven On the Water, Male Tabaxi Warrior 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +9, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +9 / 3d6+5, Ranged +5 / 3d6+1, Grapple +6

Possessions: 50 pp. Bloodstone (70 gp). Aquamarine (700 gp). Iolite (70 gp). Violet garnet (700 gp). Jet (80 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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