Adran Cithreth, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with Stetson hat, he is not a threatening figure. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: Brown-green garnet (150 gp). Carnelian (80 gp).
Cockaby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish brown hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Assassin, Cockaby learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He inherited the family business which he has now maintained for 4 years.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Ideals: Athletic, Gifted. Bonds: Job, Immigrant. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp.
Salanop Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her whole body is exceptionally muscular. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has hazel eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is afraid of women and trembles around them
History: She was born to loving parents in a slum to the west. Through the years after Salanop was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Salanop's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Cook for hire.
Motivation: Expand her business.
Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Poor. Occupation: Cook
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 300 gp. 3 Smokesticks.
Caeldrim Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy red hair. He has violet eyes.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: Born in the west to a Navigator, Caeldrim learned a great deal about his mother's area of expertise. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: To be a Gardener again.
Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 5 (-3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2
Possessions: 10 pp. Onyx (30 gp). Hematite (10 gp).
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