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NPC Generator

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Advanced [show]


Thea Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She wears a red tunic with brown highlights, and long pastel pants that bunch up around her shoes, and her gloved hand is found clutching a sai. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. She has a dull look in her amber eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She would like to get married and retire; and to settle down with her crush

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thea Wiseacre, Female Halfling Warlock 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 110 pp.


Social Check DCs


Tree Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears brown leather gloves, a brown jacket, and tight pants. He wears a top hat to cover his moderate length brown fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.

History: Born to a Butcher, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Tree Of Passion, Male Tabaxi Expert 5
Medium (6'5") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Blue quartz (15 gp). White opal (700 gp).


Social Check DCs


Mardnab Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is thinning but still full. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardnab is combative with any and all who dare try her patience in the slightest.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Healer and was forced into it by her family.

Ideals: Justice, Fighting. Bonds: Family, Mentor. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Mardnab Raulnor, Female Gnome Druid 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Red-brown spinel (100 gp).


Social Check DCs


Helgret Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. She has a dull look in her gray eyes.

Personality: She is very quiet and rarely speaks above a whisper. She works hard and plays hard.

History: Helgret was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Expand her business; and she's attracted to the pc

Flaws: Shy, Hedonist. Bonds: Poor, Job, Has a crush. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Helgret Eversharp, Female Dwarf Monk 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 53 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 19 (+4)10 (+0)
Skills Medicine +8, Perception +8
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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