Spring In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His fur is cinnamon and curly. His yellow eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Religious, Enemies. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 20)
Armor Class 11
Hit Points 151 (20d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d10+2, Ranged +7 / 5d10+1, Grapple +6
Possessions: 2200 pp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (1100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Old masterpiece painting (2000 gp). Gold music box (3000 gp). Black velvet mask with numerous citrines (150 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Vicky Marleigh, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She typically wears grey cloth garments or leather armor. She keeps her silver hair in a flapper bob. Her eyes are a pleasant hazel.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Joker, Fighting. Flaws: Mundane. Bonds: Job, Religious. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp. Moss agate (11 gp). 1 Masterwork Common Ranged Weapon.
Yebe Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. She left for the south, certain she would find work there.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Insane. Bonds: Rich, Family, Immigrant. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 1 Minor magic item.
Thodris Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her blonde hair is wavy and long. Her amber eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. She has been a successful dealer in antiques buying low and selling high.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted, Entrepeneur. Bonds: Nature, Poor, Debt. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 50 gp.
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