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NPC Generator

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Advanced [show]


Moon Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with yellow stripes complete with hood, and he perpetually has his bastard sword ready. He has wavy lavender fur. He has hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Locksmith, who enjoyed hunting, Moon was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Nature, Family. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Moon Wind, Male Tabaxi Paladin 5
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Osah Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears skinny pants and wears a green and blue robe with the hood down. Her long red hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Osah embodies much of what other species detest in the Tieflings. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Tiefling conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Racist, Disease. Bonds: Poor. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Osah Sharp, Female Tiefling Cleric 4
Medium (4'10") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp.


Social Check DCs


Antinua Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. She has a tattooed face.

Personality: Antinua speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Antinua is combative with any and all who dare try her patience in the slightest.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: To be a Guard again; and she's looking for her big break

Ideals: Impeccable, Justice. Bonds: Poor, Adventurer, Job. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Antinua Casilltenirra, Female Elf Adept 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. Golden yellow topaz (300 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Ermina Tyndall, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her kukri ready. Her silver hair is cut short with large spiked bangs in the front. Her amber eyes are passionate and lively.

Personality: She will rave to anyone who will listen. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better kind of golem.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Adventurer, Rich. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Ermina Tyndall, Female Human Barbarian 11
Medium (4'8") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 106 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 14 (+2)15 (+2)
Skills Performance +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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