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NPC Generator

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Advanced [show]


Balam Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a black and blue handkerchief worn on his right side. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Balam was born the youngest of three triplets. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Barrister and was forced into it by his family.

Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Balam Scorn, Male Tiefling Aristocrat 5
Medium (5'1") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. A delicate silver chain set with a tourmaline (80 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Immeral Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears violet leather gloves, a violet jacket, and tight pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.

History: Born in the south to a Healer, Immeral learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and further expansion of business

Ideals: Athletic. Flaws: Insomniac. Bonds: Guardian, Adventurer, Job. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Immeral Amakiir, Male Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 15 (+2)11 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 200 gp. Hematite (9 gp). Golden yellow topaz (900 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a grey low-cut shirt, and a top hat upon his head. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is cut short. His eyes are gray and catlike.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Robert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robert. He has never given up on his writing dream.

Motivation: He has decided he is irredeemable.

Ideals: Logical, Artistic. Flaws: Hedonist. Bonds: Criminal record. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Robert Tiltathana, Male Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)18 (+4) 7 (-2)11 (+0)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Druidic, Auran, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. Hematite (12 gp). Blue quartz (12 gp). Smoky quartz (80 gp). Rhodochrosite (12 gp).


Social Check DCs


Umpen Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a black handlebar mustache and slicked back black hair. His eyes are likewise hazel.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Fearful, Mundane. Bonds: Nature, Criminal record. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Umpen Nopenstallen, Male Gnome Warlock 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)17 (+3) 19 (+4)15 (+2)
Skills Medicine +6, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Auran, Giant, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 600 gp.


Social Check DCs

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