Koeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a dire rats raid, leaving Koeth alone in the world. After a stint in an orphanage, he was adopted. He struck the Assassin job and began his own company from there.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Flaws: Disease, Fearful. Bonds: Job, Immigrant, Enemies, Has a crush. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Paela Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear white tank tops with green skirt. Her tied-back hair is auburn. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She has drifted from career to career and currently works as a Carter.
Motivation: Wants to open a new tavern; and she is terrified, and will act out of fear
Flaws: Fearful. Bonds: Job, Enemies, Rich. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven, Sylvan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp.
Cimer Chance, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a long, green, dusty cloak. He is muscular with a powerful set of arms. He has dark red hair. This black eyed northerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: Cimer was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: Sabotage a competitor; and he seems to be bored by most things
Ideals: Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
Possessions: 4000 sp.
Mara Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" northern woman, she is well dressed, but even with her fine clothing she looks run-down. Her silver hair is cut jaggedly and amateurishly. She wears large thick round spectacles.
Personality: Mara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Extrovert, Optimist. Bonds: Nature, Rich, Job. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +2
Possessions: 4000 sp. Rock crystal (50 gp).
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