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NPC Generator

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Advanced [show]


Gurdis Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her moppish black hair is in a traditional bowl cut. Her eyes are hazel and she is always smoking a pipe.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Joker, Optimist. Bonds: Rich, In love. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Gurdis Strakeln, Female Dwarf Warrior 12
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 54 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)17 (+3) 17 (+3)15 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Ignan, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs


Eberk Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a brown armored body suit, with a simple red line shooting up and back down. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Many illithids want him driven away.

Ideals: Joker, Gifted, Artistic. Bonds: Mentor. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Eberk Eversharp, Male Dwarf Sorcerer 11
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 12
Hit Points 74 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1800 gp. Bloodstone (30 gp).


Social Check DCs


Ermina Bentham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports grey clothing, slightly heavier than average wear. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. She has gleaming, smiling gray eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Jeweler.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has money and likes to spend it

Ideals: Optimist, Artistic. Bonds: Rich, Job, Criminal record. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Ermina Bentham, Female Human Warlock 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Moonstone (30 gp).


Social Check DCs


Sarah Hornsby, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered black stockings. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. After coming to the age of reason, Sarah took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better village for her children.

Motivation: Balancing her hectic life and new Courier responsibilities is difficult; and she's looking for her big break

Ideals: Justice, Gifted. Bonds: Job, Adventurer. Occupation: Courier

Voice: Raspy

Attributes [hide]

Sarah Hornsby, Female Human Cleric 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Sleight of Hand +6, Survival +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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