Quarethon Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is cut close to his head. His face is covered beneath a completely black helmet.
Personality: Quarethon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Unemployed business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: He wants revenge against goblins; and someone believes him a fraud
Ideals: Extrovert, Justice. Bonds: Job, Mentor, Enemies. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Ulblyn Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He is tall, broad shouldered and powerfully built. His silver hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is greedy
Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Rich, Enemies. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 62 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp.
Zanna Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are blue.
Personality: Zanna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in a small island village. Her father took her hunting and taught her how to get in the mind of other creatures. She now travels the world, in search of power and loot.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Extrovert. Bonds: In love, Nature, Adventurer, Has a crush. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 107 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Gnoll, Sylvan, Druidic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 |
Possessions: 1000 gp. Brown diamond (8000 gp). Banded agate (10 gp). Black pearl (700 gp). Bloodstone (80 gp). Black pearl (700 gp). Lapis lazuli (10 gp). Iolite (80 gp). Peridot (80 gp). Golden yellow topaz (700 gp). Chrysoberyl (50 gp). Brown-green garnet (50 gp). Aquamarine (700 gp). Malachite (10 gp). Malachite (10 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.
Sarai Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is greying and her face has many wrinkles. Her fierce hazel eyes like to dwell on things.
Personality: She can speak with the recently deceased. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted, Athletic. Bonds: Criminal record, Rich, Adventurer. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 12 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 gp. Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


