Kassoon
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NPC Generator

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Advanced [show]


Mella Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears yellow painted combat armor at almost all times, and a wedding ring on her right hand. Her blonde hair is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. She is obsessed with her god.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: In love, Religious. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Mella Conway, Female Half-Elf Warrior 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, History +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Juliana Myerscough, Female Human [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her pickaxe. Her hair is cut close to her head. She has a dull look in her green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She works hard and plays hard.

History: She was born the only child of a wealthy merchant. She moved out south to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Retire the richest woman in the east; and seeks redemption

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Criminal record. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Juliana Myerscough, Female Human Warrior 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 12 (+1)17 (+3)
Skills Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Ekemon Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is braided into rings. His gold eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Ekemon was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Slave, Military. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Ekemon Fortune, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 700 sp.


Social Check DCs


Margery Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. She wears a broad hat to cover her moderate length black hair. She has gleaming, smiling amber eyes.

Personality: She speaks before she thinks and is too direct. Margery is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To share knowledge with the world; and an old rival family wants her found

Ideals: Logical. Flaws: Impulsive, Mundane. Bonds: Family, Criminal record. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Margery Graeme, Female Human Bard 9
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 1000 gp. Azurite (11 gp). Lapis lazuli (11 gp). Red-brown spinel (160 gp). Violet garnet (1000 gp).


Social Check DCs

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