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NPC Generator

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Advanced [show]


Vanchu Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears bulky white painted plate armor. She has done her best to style her chestnut hair to look like a famous performer. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Vanchu is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born in the east. A few years later when the west was not economically sound they moved to her current location. She then took over the family business and is one of the better Navigator for hire.

Motivation: She is unsatisfied with her job; and she loathes her own lifestyle

Flaws: Addict, Depressed, Racist. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Vanchu Blankley, Female Half-Orc Barbarian 1
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 10 (+0)6 (-2)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. 1 Hourglass.


Social Check DCs


Nora Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is slicked back into a classic pompadour. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is frequently practicing swordplay.

History: Born in the north to a Crown-heir, Nora learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up work as a Crown-heir and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Justice. Flaws: PTSD, Insomniac. Bonds: Military, Job. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Nora Loderr, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his golden hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Poor, Guardian. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Manfred Mitchell, Male Human Ranger 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 360 gp. 1 Disguise kit.


Social Check DCs


Nutae Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" northern man, he is wearing a long, violet cloak. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nutae was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Joker, Persistence, Athletic, Fighting. Flaws: Secretive. Bonds: Adventurer. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Nutae Connors, Male Half-Elf Cleric 15
Medium (5'5") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 5 (-3)9 (-1)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 gp. Canary diamond (7000 gp). Red-brown spinel (90 gp). Golden pearl (90 gp). Golden pearl (90 gp). Obsidian (6 gp). Moss agate (6 gp). Carnelian (60 gp). Chalcedony (60 gp). Chalcedony (60 gp). Deep green spinel (90 gp). Azurite (6 gp). Coral (90 gp). Rhodochrosite (6 gp).


Social Check DCs

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