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NPC Generator

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Advanced [show]


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears bulky pastel painted plate armor. His fur is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A skeptical and narcissistic man, Great's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Born in the north to a Sailor, Great learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He's also a talented Server, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Impeccable, Pacifist. Flaws: PTSD, Insomniac. Bonds: Job. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Great In the Wind, Male Tabaxi Paladin 8
Medium (5'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 180 pp. Iolite (80 gp). Violet garnet (1400 gp). Freshwater pearl (11 gp). Peridot (80 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. His crest is blue and curly. His fierce gold eyes like to dwell on things.

Personality: Sethrekar is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Spy in town.

History: Sethrekar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Spy.

Motivation: Further expansion of business; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Sethrekar Pfaphnyrennish, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 16 (+3)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gurdis Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and is dressed in earthy colors with a grey and brown handkerchief worn on her left side. Her left hand appears badly burned and disfigured. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant brown.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with finding treasure.

History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark

Flaws: Terse. Bonds: Adventurer, Poor, Immigrant, Religious. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Gurdis Rubyeye, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Watson Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Watson was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Watson's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Disease, Impulsive, Antagonistic, Depressed. Bonds: Poor. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Watson Sunmeadow, Male Halfling Rogue 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 7 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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