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NPC Generator

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Advanced [show]


Lamlis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He is renowned for his bright tan suits and hats, and his gloved hand is found clutching a hammer. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Interpreter. He plays an instrument quite well.

History: He got into the Interpreter business at a young age. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: To be a Roofer again; and he feels kind of lost in life

Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Lamlis Erenaeth, Male Elf Paladin 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Alexandrite (700 gp). Iolite (30 gp). Citrine (30 gp).


Social Check DCs


Tyna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her chestnut hair up. Her eyes are likewise green.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Tyna was raised in a hard working conservative environment. Her first spouse was a Locksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and to reunite with her absent mother

Ideals: Opinionated. Bonds: Family, Job, Nature, Rich. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Tyna High-hill, Female Halfling Paladin 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Full Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Immeral was born on a far northern island where he grew up under the tutelage of his father, an expert Seamstress. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Poor, Adventurer. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Immeral Meliamne, Male Elf Commoner 6
Medium (4'7") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Quillathe Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Fisher. Her silver hair is kept up in a ponytail inside a top hat. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She believes the world needs to unite to get rid of dire rats once and for all.

History: Quillathe hails from a village terrorized by dire rats. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Enemies, Immigrant, Criminal record. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Quillathe Mellerelel, Female Elf Monk 4
Medium (4'10") Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp.


Social Check DCs

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