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NPC Generator

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Advanced [show]


River Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems, and carries shortspears. She keeps her red fur in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: River hails from a village terrorized by brigands. Like her father and her brother before her, after school she went straight into learning to become a Cook. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Nature, Enemies, Job. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

River Wind, Female Tabaxi Wizard 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Bolhild Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" northern woman, she is wearing a long, brown cloak. Her chestnut hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. She is harsh and unforgiving.

History: She was born to a criminal king-pin and mafia family Like her mother and her sister before her, after school she went straight into learning to become a Mortician. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and many goblins want her driven away

Flaws: Impulsive, Antagonistic. Bonds: Criminal record, Job, Enemies. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Bolhild Aranore, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. A small bag of saffron. (70 gp).


Social Check DCs


Mara Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her black hair is cut short with large spiked bangs in the front. She has gleaming, smiling hazel eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Gifted from a young age, Mara studied abroad. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and to clean up the streets

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Job, Guardian. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Mara Xiloscient, Female Elf Commoner 4
Medium (5'3") Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 15000 sp. Hematite (15 gp). Citrine (60 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Joser Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Dilettante business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Joser Underbough, Male Halfling Rogue 9
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 53 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. Fire opal (900 gp). Obsidian (4 gp). Eye agate (4 gp). Azurite (4 gp). Jade (90 gp). Red spinel (90 gp).


Social Check DCs

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