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NPC Generator

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Advanced [show]


Marbas Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered shield and tarnished whip as well. He wears a broad hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Sensitive, Shy. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Marbas Calm, Male Tiefling Monk 4
Medium (5'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Disguise kit. 1 Average lock.


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long white beard, and similarly colored long hair. He has a dull look in his gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Quarion Floshem, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Alston Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Armorer uniform. He has done his best to style his auburn hair to look like a famous performer. His eyes are hazel and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He became a Armorer soon after.

Motivation: He is compelled to act according to his religious beliefs; and many drow want him driven away

Ideals: Pacifist. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Alston Turen, Male Gnome Druid 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Smoking Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long orange fur is drawn into a two foot long braid. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born at the edge of vast forest. Smoking liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: To be a Merchant again.

Flaws: Insomniac. Bonds: Job, Has a crush, Nature. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Smoking Of World, Female Tabaxi Barbarian 17
Medium (5'10") Tabaxi, Chaotic Good (CR 17)
Armor Class 11
Hit Points 160 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Nature +9, Religion +9
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3

Possessions: 12000 gp. Golden yellow topaz (400 gp). Golden pearl (100 gp). Deep green spinel (100 gp). Alexandrite (400 gp). Coral (100 gp). Chalcedony (80 gp). Obsidian (7 gp). Alexandrite (400 gp). Rose (80 gp). Moonstone (80 gp). Violet garnet (400 gp). Red-brown spinel (100 gp). White pearl (100 gp). Malachite (7 gp). Rhodochrosite (7 gp). Hematite (7 gp). Red garnet (100 gp). Bloodstone (80 gp). Moonstone (80 gp). Azurite (7 gp). Bloodstone (80 gp). Emerald (1600 gp). Obsidian (7 gp).


Social Check DCs

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