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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ernest Wade, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a plains tribe. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Philantrophist. Flaws: Addict. Bonds: Poor, Nature. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Ernest Wade, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Varg Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears skinny pants and wears a white and black robe with the hood down. His left leg appears badly burned and disfigured. His black hair is smooth and relatively long. His amber eyes peer out from beneath his small white hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Miller profession.

History: Born to a pair of adventurers, Varg grew up listening to his mother's many stories. Varg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Barkeep like his mother before him.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Job, Adventurer, Criminal record. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Varg Cornish, Male Half-Orc Warrior 12
Medium (5'2") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 57 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +7, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +5

Possessions: 2000 gp.


Social Check DCs


Ranala Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Navigator. She keeps her blonde hair in a pixie cut. She has green eyes and a tan hat with a blue feather.

Personality: She will rave to anyone who will listen. She has a small toy that she constantly fidgets with.

History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to open a new tavern; and balancing her hectic life and new navigator responsibilities is difficult

Flaws: Insane, Addict, Disease. Bonds: Nature, Job. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Ranala Tarkelby, Female Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Masterwork Light wooden shield.


Social Check DCs


Vlorn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Map Maker. His auburn hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich southern family. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich, Slave. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Vlorn Hogcollar, Male Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Tourmaline (120 gp).


Social Check DCs

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