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NPC Generator

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Advanced [show]


Thava Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a green shirt with thin grey vertical stripes and yellow pants. Her scarlet crest is smooth and relatively long. Her red eyes dart from person to person.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She got into the Barkeep business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Passionate, Joker, Impeccable. Bonds: Job, Family. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Thava Bhenkumbyrznaax, Female Dragonborn Barbarian 12
Medium (6'5") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 85 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Medicine +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: Golden yellow topaz (300 gp). Chrysoprase (30 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naamah Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a weathered and beat up set of banded mail beneath an oversized green coat. She has moderate length red hair. Her eyes are red and catlike.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Naamah lived on a farm with her mother, near the main road leading to a nearby town. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Flaws: Shy, Racist. Bonds: Family, Debt. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Naamah Remorse, Female Tiefling Commoner 4
Medium (4'7") Tiefling, Chaotic Good (CR 4)
Armor Class 7
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4

Possessions: 400 gp. Sardonyx (60 gp). Hematite (5 gp). Golden pearl (160 gp). 1 Minor magic item.


Social Check DCs


Oriel Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered falchion and tarnished shortspear as well. She has wavy red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Oriel hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insomniac, Fearful. Bonds: Immigrant. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Oriel Kenley, Female Human Warrior 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 17 (+3)4 (-3)
Skills Acrobatics +2, Performance -1
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Jade (60 gp).


Social Check DCs


Valida Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. Her white hair is drawn into a tight pony tail with a card scrunchie. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her brother before her, after school she went straight into learning to become a Animal Trainer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a crush on the local Mortician; and she would like to get married and retire

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Valida Gorunn, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)10 (+0) 4 (-3)13 (+1)
Skills Insight -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 180 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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