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NPC Generator

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Advanced [show]


Kody Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Shy, Fearful, Insane. Bonds: Religious, Family. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Kody Hayden, Male Human Bard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. He has blue eyes.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Manfred Yardley, Male Human Commoner 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs


Bhevek Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His whole body is exceptionally muscular. His black hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: Bhevek is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Navigator, Bhevek learned a great deal about his father's area of expertise. His childhood dream was to be a Sculptor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Flaws: Depressed, Fearful. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bhevek Strongbones, Male Halfling Commoner 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 53 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Gnome, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +6

Possessions: Deep blue spinel (1200 gp). Smoky quartz (40 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. His silver hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Oloric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Oloric and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Oloric Brazzik, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)13 (+1) 7 (-2)12 (+1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 70 gp.


Social Check DCs

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