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NPC Generator

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Advanced [show]


Travok Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He has a moderate pudge and is not very fit. His hair is white and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the east to a Cartwright, Travok learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: In love, Job. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Travok Daerdahk, Male Dwarf Adept 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 8
Hit Points 96 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 19 (+4)15 (+2) 8 (-1)11 (+0)
Skills Arcana +6, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1700 gp). Sapphire pendant on gold chain (1400 gp). A roughly beaten golden orb (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown trousers with red and yellow striped suspenders. He wears various colorful collared shirts. He has a white handlebar mustache and slicked back white hair. His green eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He comes from a rich southern family. His psionic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Athletic, Gifted. Bonds: Adventurer, Rich, Military. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Dworic Dankil, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Howard Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a white cloak and cross-gartered grey stockings. His red hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Howard wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants his loneliness to end; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Adventurer, Has a crush. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Howard Goldfound, Male Halfling Adept 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 11
Hit Points 31 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 800 pp. Large well-done wool tapestry (300 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A delicate brass dragon egg (40 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his monstrous two handed axe ready. He has styled his golden hair well, parting it to the left. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Nature, Religious. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Lance Lindsay, Male Human Paladin 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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