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NPC Generator

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Advanced [show]


Tippletoe Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears bulky blue painted plate armor. She sports brown long hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Doctor, her mother struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A deep hatred of dire rats; and meet up once more with her childhood friend

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Tippletoe Gimlen, Female Gnome Monk 6
Small (3'0") Gnome, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 71 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 21 (+5)7 (-2) 8 (-1)14 (+2)
Skills Investigation +1, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Balifra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her red hair is thinning but still full. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Balifra and her spouse have recently divorced.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she's repulsed by the pc

Ideals: Justice, Artistic. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Balifra Daerdahk, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)11 (+0) 10 (+0)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1000 cp.


Social Check DCs


Sannl Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of magic around her neck, and a monstrous two handed axe on her belt. Her blonde hair is smooth and relatively long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Sannl enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Courier work with an outfit from a few towns over. Courier work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Courier like her father before her.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Poor, Job. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Sannl Frostbeard, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Red-brown spinel (130 gp).


Social Check DCs


Grom Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly scimitars and clubs. His red hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Grom Charlton, Male Half-Orc Ranger 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp.


Social Check DCs

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